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Re: [MUD-Dev] In-Game Languages
On Sun, 4 Apr 1999, Mik Clarke wrote:
>
> Eli Stevens (KiZurich) wrote:
>
> > Thoughts? Comments? Does anyone else have any projects along these lines? I
> > remember once, a long time back, KaVir had posted (on alt.mud.programming)
> > some pretty intense code for enforcing naming rules for PCs, making them
> > conform to a language. If you are listening, do you still have those (and,
> > more importantly, do you want to share? :) KaVir?
>
> I tried something similer (using random garble rather than an predictable
> translation) and found an interesting problem. Newbies couldn't communicate
> with anyone in character. This made it very hard for them to ask questions,
> find their way around and make friends. The solution now it to have everyone
> fluent in English and just let the other languages be garbled to those who don't
> know them.
>
> Mik
This is perhaps the origin of TSR's (tm,r,c and all that) use of a
'Common' language. What fun are elves if you simply can't communicate with
them at all.. (except perhaps as an enemy) it simply limits the scope of
the campaigns (both traditional and MUD-wise) if you cannot communicate.
And with a common language, which may be known by some but not all
non-humans you still don't opt out on the campaigns involving language
difficulties (or, just make the elves not _want_ to speak common).
Hans Henrik Stærfeldt |
email: bombman#diku,dk | voice: +45 40383492
hhs#cbs,dtu.dk | voice work: +45 45252425
phone-mail: | address:
40383492#sms,tdm.dk | Hans Henrik Stærfeldt,
WWW-home | Dybendalsvej 74 2. th,
http://www.cbs.dtu.dk/hhs/ | 2720 Vanløse, Danmark.
|
Student of Computer Science | Scientific programmer at Center for
and Information Psychology. | Biological Sequence Analysis,
at University of Copenhagen | Technical University of Denmark.
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- Thread context:
- [MUD-Dev] In-Game Languages,
Eli Stevens (KiZurich) c718157#showme,missouri.edu, Sat 03 Apr 1999, 23:48 GMT
- Re: [MUD-Dev] In-Game Languages,
Per Vognsen vognsen#post10,tele.dk, Sun 04 Apr 1999, 17:50 GMT
- Re: [MUD-Dev] In-Game Languages,
Richard Woolcock KaVir#dial,pipex.com, Wed 07 Apr 1999, 03:18 GMT
- Re: [MUD-Dev] In-Game Languages,
Mik Clarke mikclrk#ibm,net, Wed 07 Apr 1999, 06:10 GMT
- Re: [MUD-Dev] In-Game Languages,
Hans-Henrik Staerfeldt hhs#cbs,dtu.dk, Fri 09 Apr 1999, 17:03 GMT
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