MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python
On Sun, 2 May 1999, Dan wrote:
> Matthew Mihaly <diablo#best,com> wrote:
>
> >You think censorship is a positive thing? It's always struck me as being
> >one of the bad things. Another of the bad things are uptight people who
> >freak out at hearing a combination of sounds strung together.
>
> I think you are missing the main point about censorship. Censorship is
> about restricting freedom of information. This is bad because decisions
> depend on accurate information in order for them to be correctly reasoned
> out, so that the correct decision can be made.
Actually, I think you are missing the point about censorship. Censorship
is about removing someone's freedom, which is inherently annoying to
players. It also is a very 'unnatural' feeling thing to do on a mud, and
it makes it less immersive.
--matt
>
> Saying "you cannot use the word 'fuck' on a chat channel on
> my mud" may be censorship by the technical dictionary definition but
> it's hardly a problem. Big Bad Censorship is "you may not criticise the
> government" or "you may not reveal the truth about UFOs" or "you may not
> reveal how to build a nuclear device."
>
> Preventing people using a few offensive (to some) words does not prevent
> them passing on any information they wish, assuming of course they are
> sufficiently intelligent to be able to rephrase their sentence, and that
> there is some semantic content to the sentence beyond a desire to offend
> and/or harass.
>
> --
> Scatter ///\oo/\\\
>
>
> _______________________________________________
> MUD-Dev maillist - MUD-Dev#kanga,nu
> http://www.kanga.nu/lists/listinfo/mud-dev
>
>
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Custom Server Roll Call?, (continued)
- Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python,
Dan scatter#thevortex,com, Mon 03 May 1999, 16:00 GMT
- Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python,
Matthew Mihaly diablo#best,com, Tue 04 May 1999, 05:52 GMT
- Re: [MUD-Dev] Censorship, Virtual v Artificial Worlds, Python,
Marian Griffith gryphon#iaehv,nl, Mon 10 May 1999, 06:46 GMT
- [MUD-Dev] Interesting dilemma,
Peck, Matthew x96724c1 x96724#exmail,usma.army.mil, Mon 03 May 1999, 15:57 GMT
[ Other Periods
| Other mailing lists
| Search
]