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Re: [MUD-Dev] Autogenerating maps from muds using cardinal directions for exits?
Mik Clarke wrote:
>
> Really, a Mud with non-directed exits? In mine (and all others I've seen)exits
> go from one room to another. Normally there will be another exit
> coming back in the same direction to give the illusion of a bi-directional
> exit, but in practice it's two directional ones working together.
I was talking more about the nature of the graph that might be produced.
Now that I think about it, I might have completely mis-used the phrase
anyway :)
>
> If you really have directionless exits, then you could impose a direction
> from the first room to the last one (and tell the package to leave the
> arrows off?)
If I could find the right package, I could probably do this. I just
know that I couldn't get the one I was working with (graphviz) to
produce the kind of output I was looking for.
--
Ben Greear (greear#cyberhighway,net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444 (Released under GPL)
http://www.primenet.com/~greear/ScryMUD/scry.html
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