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[MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).
I added a cute little templated array class, and everything works like a charm
on my egcs RH 6.0 Linux box. However, my primary mud server is BSD, and it's
compiler is g++ 2.7.2. It gets all the way to the end and then complains about
a missing symbol (*puke*). To add to the fun, its mangled so badly I haven't a
real clue what it really is supposed to be. Also, I have neither root nor the
permission to install a new compiler or any other useful software
on the BSD box.
The interesting thing is that it is listed as line 905 in a .h file that
contains only about 100 lines. I imagine that is because the #include
that pulls in the template class....
So the question is, anyone know how to get the compiler to spit out the
pre-processed code so I can take a look at what line it's complaining about?
Thanks,
Ben
--
Ben Greear (greear#cyberhighway,net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444 (Released under GPL)
http://www.primenet.com/~greear/ScryMUD/scry.html
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- Thread context:
- RE: [MUD-Dev] Text Parsing, (continued)
- RE: [MUD-Dev] Text Parsing,
Koster, Raph rkoster#origin,ea.com, Thu 10 Jun 1999, 03:49 GMT
- RE: [MUD-Dev] Text Parsing,
Koster, Raph rkoster#origin,ea.com, Thu 10 Jun 1999, 14:53 GMT
- [MUD-Dev] Searching the archives,
claw claw#kanga,nu, Fri 28 May 1999, 06:10 GMT
- [MUD-Dev] [TECHNICAL] How to generate pre-processor output (template problem).,
Ben Greear greear#cyberhighway,net, Fri 28 May 1999, 04:45 GMT
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