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Re: [MUD-Dev] Multi-threaded mud server.
Just re-read my reply to this message, sorry, shouldn't have gone out in
that state. The last piece was meant to be a prompt for more
information...
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---------- Forwarded message ----------
Date: Tue, 1 Jun 1999 20:03:19 +0000 (GMT)
From: Ross Nicoll <rnicoll#lostics,demon.co.uk>
To: mud-dev#kanga,nu
Subject: Re: [MUD-Dev] Multi-threaded mud server.
On Sun, 30 May 1999, Jon A. Lambert wrote:
[snip]
> > Although, as someone said, making it fast tends to be a good idea anyway;
> > not caring about resources is how we got Windows :)
> I think the NT group has a pretty good bead on multi-threading
> performance. Win32 threads is a cheetah compared to many PThreads
> implementations.
Oh? I'm kinda suprised...
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- [MUD-Dev] Noise: boys will be boys (was Re: [MUD-Dev] Multi-threaded mud server.), (continued)
- Re: [MUD-Dev] Multi-threaded mud server.,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 20 May 1999, 05:11 GMT
- Re: [MUD-Dev] Multi-threaded mud server.,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 20 May 1999, 05:11 GMT
- Re: [MUD-Dev] Multi-threaded mud server.,
Ross Nicoll rnicoll#lostics,demon.co.uk, Tue 01 Jun 1999, 21:30 GMT
- [MUD-Dev] Scry 1.9.1 (Feature Freeze) released.,
Ben Greear greear#cyberhighway,net, Sun 16 May 1999, 07:43 GMT
- [MUD-Dev] Re[2]: [MUD-Dev] Dynamically changing room descriptions,
Travis Casey efindel#polaris,net, Sat 15 May 1999, 09:49 GMT
- Re: [MUD-Dev] Dynamically changing room descriptions,
Travis Casey efindel#polaris,net, Sat 15 May 1999, 09:32 GMT
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