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Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
"Koster, Raph" wrote:
>
> This whole thread begs the question of whether English-language commands are
> the way to go at all. :) Granted, I am biased as I am currently working in a
> graphical environment. Then again, it's interesting to see what elements are
> made text commands and what elements are made graphical interfaces in the
> various graphical projects too.
>
> Is it desirable, even in text environments, to have the command interface be
> words?
I almost added a 4th choice:
3 33 44
:)
>
> -Raph
>
> _______________________________________________
> MUD-Dev maillist - MUD-Dev#kanga,nu
> http://www.kanga.nu/lists/listinfo/mud-dev
--
Ben Greear (greear#cyberhighway,net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444 (Released under GPL)
http://www.primenet.com/~greear/ScryMUD/scry.html
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing), (continued)
- RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Matthew Mihaly diablo#best,com, Wed 02 Jun 1999, 23:25 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Ben Greear greear#cyberhighway,net, Thu 03 Jun 1999, 04:08 GMT
- RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Koster, Raph rkoster#origin,ea.com, Wed 02 Jun 1999, 23:57 GMT
- RE: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 04:14 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Matthew Mihaly sarapis#achaea,com, Thu 03 Jun 1999, 05:56 GMT
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