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RE: [MUD-Dev] Text Parsing
[Koster, Raph:]
> [Chat] Groth: *bounce* hi hi!
As a total newbie to most standard MUDs: I think I saw that *bounce*
thing once. What the devil does it mean?!?
> (HP:100% MA:100% MV:100%)>How do I talk?
> 'Do I talk?' you howl.
Ooh, that's an evil abbreviation!
--
Don't design inefficiency in - it'll happen in the implementation.
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
http://www.GraySage.Edmonton.AB.CA/cg/
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- Thread context:
- Re: [MUD-Dev] Text Parsing, (continued)
- Re: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 03:46 GMT
- Re: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 03:55 GMT
- Re: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 04:09 GMT
- RE: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 04:49 GMT
- Re: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 04:57 GMT
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