MUD-Dev
mailing list archive

[ Other Periods  | Other mailing lists  | Search  ]

Date:  [ Previous  | Next  ]      Thread:  [ Previous  | Next  ]      Index:  [ Author  | Date  | Thread  ]

Re: [MUD-Dev] Text Parsing



On 09:15 PM 6/2/99 -0700, I personally witnessed Ben Greear jumping up to say:
>Chris Gray wrote:
>
>When you start depending too heavily
>on correctly built worlds/objects, you are liable to get into situations
>where an innocent mistake in building makes it almost impossible to interact
>with an entity.

I recall once seeing "An evil-looking metal talon" lying around on a MUD
after defeating some monster or other. So I tried "get evil". Nope... "get
metal". Nope... "get talon". Nope... ahh, screw it. "get all": "You pick up
the demon claw". Sure enough, "drop demon" dropped it; "get claw" picked it
up. 

And you thought "find the verb" was bad? Try "find the noun" sometime. ;)

-----
| Caliban Tiresias Darklock            caliban#darklock,com 
| Darklock Communications          http://www.darklock.com/ 
| U L T I M A T E   U N I V E R S E   I S   N O T   D E A D 
| 774577496C6C6E457645727355626D4974H       -=CABAL::3146=- 


_______________________________________________
MUD-Dev maillist  -  MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev




[ Other Periods  | Other mailing lists  | Search  ]