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Re: [MUD-Dev] Text Parsing
At 10:55 PM 6/2/99 -0600, Chris Gray wrote:
>[Caliban Tiresias Darklock:]
>
>> Yes, there is, but if it looks like NLP then it better be NLP.
>
>[Much snipped.]
>
>My basic response here is: I disagree. Strongly. That's life, I guess!
>The point behind making the input look like pidgin English is to make
>life easier for those new to the MUD. If the entire world went by the
>rule "if you can't do it perfectly then don't do it", we would still
>be living in caves.
Well, that makes sense, except that in my experience, unless you provide
such a thing flawlessly, the users complain. The lack of consistency would
probably make it far more maddening than having a parser that is less NLP
oriented. I think that is what Caliban was pointing out.
--matt
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- Thread context:
- Re: [MUD-Dev] Text Parsing, (continued)
- Re: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 04:09 GMT
- RE: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 04:49 GMT
- Re: [MUD-Dev] Text Parsing,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 03 Jun 1999, 04:57 GMT
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