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Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
On Thu, 3 Jun 1999, Caliban Tiresias Darklock wrote:
> On 08:42 PM 6/3/99 -0700, I personally witnessed Matthew Mihaly jumping up
> to say:
> >
> >Obviously it shouldn't be about typing. That's why you use macros. Everyone
> >uses macros. It is a given. No one can fight without them.
>
> My game needs macros too. So it *offers* them. In-game. No client required.
>
> Why doesn't yours?
Separation of expertise. Zmud, Tinyfugue, Rapscallion are all very
capable. Why duplicate their efforts (and it would be large effort, given
how competent these programs are (well, I can only comment on Zmud and
Tinyfugue, having never actually used Rapscallion))?
--matt
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing), (continued)
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Matthew Mihaly sarapis#achaea,com, Thu 03 Jun 1999, 15:59 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Ben Greear greear#cyberhighway,net, Fri 04 Jun 1999, 01:33 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Matthew Mihaly sarapis#achaea,com, Fri 04 Jun 1999, 05:54 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Caliban Tiresias Darklock caliban#darklock,com, Fri 04 Jun 1999, 06:17 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Matthew Mihaly diablo#best,com, Fri 04 Jun 1999, 15:40 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Jon A. Lambert jlsysinc#ix,netcom.com, Fri 04 Jun 1999, 18:49 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Caliban Tiresias Darklock caliban#darklock,com, Fri 04 Jun 1999, 21:51 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Matthew Mihaly diablo#best,com, Fri 04 Jun 1999, 22:45 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Ben Greear greear#cyberhighway,net, Sat 05 Jun 1999, 00:51 GMT
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