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Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing)
On 6/8/99, at 3:50 AM, Greg Miller wrote:
>Good post... I've never been a big fan of realism, myself... "Depth" is
>the biggest issue with me, by far, with "ease of interface" being a
>significant second item. I think I developed my attachment to these two
>from years of playing fighting games.
http://imaginaryrealities.imaginary.com/volume2/issue1/realism.html
Scatter, who used to read this list, wrote a nice article called 'Dangerous
Realism' that I have referenced above. He talks about the dangers in
making a mud too realistic. An interesting article and looks a few of the
problems with realism and just how realistic you really want to make
things.
Slowly sifting sand in the sandbox,
David.
PS The imaginary web server appears to be down right now, it should be back
RSN I hope.
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing), (continued)
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Alex Oren alexo#bigfoot,com, Wed 09 Jun 1999, 12:22 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Miroslav Silovic silovic#zesoi,fer.hr, Wed 09 Jun 1999, 14:42 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Darren Henderson darren#jasper,somtel.com, Mon 07 Jun 1999, 03:37 GMT
- Re: [MUD-Dev] Languages (slightly offtopic, was Text Parsing),
Greg Miller gmiller#classic-games,com, Tue 08 Jun 1999, 14:52 GMT
- [MUD-Dev] [RELEASE] ScryMUD 1.9.4 available for download.,
Ben Greear greear#cyberhighway,net, Tue 01 Jun 1999, 01:29 GMT
- [MUD-Dev] Oh yeah...,
Caliban Tiresias Darklock caliban#darklock,com, Sun 30 May 1999, 10:56 GMT
- [MUD-Dev] Ultimate Universe Documentation,
Caliban Tiresias Darklock caliban#darklock,com, Sun 30 May 1999, 10:48 GMT
- [MUD-Dev] Dylan Programming Language,
Ling K.L.Lo-94#student,lboro.ac.uk, Sun 30 May 1999, 00:10 GMT
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