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Re: [MUD-Dev] Text Parsing
Matthew Mihaly wrote:
>
> On Mon, 7 Jun 1999, Caliban Tiresias Darklock wrote:
>
> > Seriously, if your help is easily accessible and well-organised, you don't
> > have to lead anyone by the nose.
>
> Erm, this doesn't seem to be born out by reality. Even the rare piece of
> software or tech equipment that has good documentation still needs a help
> desk staffed by humans to back it up.
Indeed, people consistently refuse to read help files, when they could
just quit the game or ask the same question on public channels. If you
answer them by saying "please read 'help blah'" they may even become
angry.
--
http://www.classic-games.com/
President Clinton was acquitted; then again, so was O. J. Simpson.
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- Thread context:
- Re: [MUD-Dev] Text Parsing, (continued)
Re: [MUD-Dev] Text Parsing,
Caliban Tiresias Darklock caliban#darklock,com, Tue 08 Jun 1999, 03:31 GMT
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