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Re: [MUD-Dev] Game construction and a big mistake
Marc Bowden wrote:
> A subset of "the kids" will always find ways to ruin the experience
> for the rest of the population. That's why they come on. Their limited
> understanding and experience don't give them any other enjoyable
> pastime
> in the virtual world. And their size or social controls they can't
> duck
> out of in the real world.
Indeed, all you can really do is give the other players a way to punish
them and reward friendly behavior.
--
http://www.classic-games.com/
Conspiracy theorists mistakenly assume others think before acting.
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- Thread context:
- Re: [MUD-Dev] Gender and Mud Development, (continued)
- Re: [MUD-Dev] Gender and Mud Development,
Matthew Mihaly diablo#best,com, Wed 09 Jun 1999, 22:36 GMT
- Re: [MUD-Dev] Gender and Mud Development,
Greg Miller gmiller#classic-games,com, Wed 09 Jun 1999, 23:28 GMT
- Re: [MUD-Dev] Game construction and a big mistake,
Caliban Tiresias Darklock caliban#darklock,com, Thu 10 Jun 1999, 02:43 GMT
- Re: [MUD-Dev] Gender and Mud Development,
Ola Fosheim Grøstad olag#ifi,uio.no, Wed 09 Jun 1999, 22:59 GMT
- Re: [MUD-Dev] Gender and Mud Development,
J C Lawrence claw#varesearch,com, Thu 10 Jun 1999, 03:44 GMT
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