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Re: [MUD-Dev] Text Parsing



On Thu, 10 Jun 1999, Matthew Mihaly wrote:
> On Thu, 10 Jun 1999, Adam Wiggins wrote:
> > Finally, hardware is cheap.  If you'd rather spend your time improving the gameplay
> > rather than optimizing (I know I would), and you have the cash, I'd shell out for
> > something more powerful, probably SMP.  Go for dual Celerons, or dual PII/PIII's
> > if you can afford it.  (Personally, I'm waiting for my dual K7-800's, although
> > I guess I shouldn't hold my breath on that one.)
> 
> Money isn't a serious issue, but the problem is that we have a
> single-threaded server, so, unless I've been informed incorrectly, dual
> processors won't help us.

Not in a big way, no.  You still get the advantage that your kernel and other
assorted daemons will run on one CPU, while the second will be completely
dedicated to the MUD.  I doubt that this will give you a signifigant impact
unless you have other big processes running on the same machine, such as a
web server.

Adam W.




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