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Re: [MUD-Dev] thoughts on game economies
On Sun, 13 Jun 1999 13:19:45 -0700, Caliban Tiresias Darklock wrote:
} On 08:45 PM 6/13/99 +0100, I personally witnessed Ling jumping up to say:
} >
} >There are two kinds of people. People who spend lots of time saving money
} >and people who spend lots of money to save time.
}
} I always thought the two kinds of people were those who divide people into
} two groups, and those who don't. ;)
No no no. There are three groups: those who can do math and those cannot.
Have fun,
Alex.
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- Thread context:
- Re: [MUD-Dev] thoughts on game economies, (continued)
- Re: [MUD-Dev] thoughts on game economies,
Caliban Tiresias Darklock caliban#darklock,com, Sat 12 Jun 1999, 00:06 GMT
- [MUD-Dev] Re[2]: [MUD-Dev] thoughts on game economies,
Travis Casey efindel#io,com, Sat 12 Jun 1999, 20:29 GMT
- Re: [MUD-Dev] thoughts on game economies,
Ling K.L.Lo-94#student,lboro.ac.uk, Sun 13 Jun 1999, 20:12 GMT
- [MUD-Dev] Object Obsolescence [ WAS: thoughts on game economies ],
Shawn Halpenny malachai#iname,com, Mon 14 Jun 1999, 16:00 GMT
- Re: [MUD-Dev] thoughts on game economies,
Albert thecheezeman#earthlink,net, Mon 14 Jun 1999, 16:00 GMT
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