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[MUD-Dev] Properties of computer languages



I'm in the process of redesigning the macro language of my game, and I
recall seeing at one time a list... a very short list... of things that a
computer language absolutely required. Sort of a bare-bones "what you need
to do everything you need to do in any given program". Two of the things on
the list were conditionals (if/then/else) and iteration (for/next and
do/while). There were either two or three other things listed, but I don't
remember what they were. Does anyone here have a memory spark going off as
to what list I'm talking about and where I can find it? I think one of the
other things was something along the lines of subroutine/function declaration.


-----
| Caliban Tiresias Darklock            caliban#darklock,com 
| Darklock Communications          http://www.darklock.com/ 
| U L T I M A T E   U N I V E R S E   I S   N O T   D E A D 
| 774577496C6C6E457645727355626D4974H       -=CABAL::3146=- 


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