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Re: [MUD-Dev] i got's a question for yall on the best way to dosomething..



Mik Clarke wrote:
> 
> PartyG2816#aol,com wrote:
> 
> > What ya think of that?  Heh, before I can get to that I still have to figure
> > out my area file format and how i wanna dot he reading and writing... do it
> > with something like xml tags? or what *shrug* any input there would be
> > appreciated also ;-)
> 
> Sounds nice. Solves a lot of the area/mobility problems. You may want some
> non-enterable objects, such as rocks, chairs, chests, tables, food (Hmmm. What
> happens if I eat this banana that phLUID just entered?)
> 
> Mik
> 

Well, of course, you don't actually eat things...  You put them in the
exit you're carrying called your mouth :P

-- 
A sad spectacle.  If they be inhabited, what a scope for misery 
and folly.  If they be not inhabited, what a waste of space.
                -- Thomas Carlyle, looking at the stars



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