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Re: [MUD-Dev] Dynamic muds
On Mon 27 Sep, Mik Clarke wrote:
> Indeed so. Any hints beyond dynamic descriptions on how to get
> good atmosphere? I'm specifically thinking of a dark/brooding
> atmosphere.
Read the master. He was very good at creating that kind of atmosphere
you are after. Of course that will force you to violate just about
every rule of room description writing that the purist argue for.
Marian
--
Yes - at last - You. I Choose you. Out of all the world,
out of all the seeking, I have found you, young sister of
my heart! You are mine and I am yours - and never again
will there be loneliness ...
Rolan Choosing Talia,
Arrows of the Queen, by Mercedes Lackey
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MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- [MUD-Dev] ADMIN: Explanation of DevMUD vs MUD-Dev and a minor note,
J C Lawrence claw@varesearch.com, Tue 05 Oct 1999, 04:22 GMT
- [MUD-Dev] ADMIN: DevMUD is closing,
J C Lawrence claw@varesearch.com, Tue 05 Oct 1999, 01:00 GMT
- [MUD-Dev] Admin: Archive updates,
J C Lawrence claw@varesearch.com, Tue 05 Oct 1999, 00:56 GMT
- Re: [MUD-Dev] Dynamic muds,
Marian Griffith gryphon@iaehv.nl, Mon 04 Oct 1999, 18:54 GMT
- RE: [MUD-Dev] Attracting players,
Koster, Raph rkoster@origin.ea.com, Mon 04 Oct 1999, 17:59 GMT
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