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RE: [MUD-Dev] patents and muds
> -----Original Message-----
> From: Joe Andrieu [mailto:joe#andrieu,net]
> Sent: Friday, October 15, 1999 1:32 PM
> To: mud-dev#kanga,nu
> Subject: RE: [MUD-Dev] patents and muds
>
> My own research indicates that at
> least as far as the areas I am interested in, there are some
> that are relatively free of relevant patents (like non-linear
> storytelling--most are multi-linear pick-a-path movies and
> their variations), but there are significant academic works
> which could preclude patenting most work in this area.
If you are interested in patenetson interactive storytelling, you should
definitely check out Chris Crawford's patent in this area, which is
surprisingly broad...
-Raph
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