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Re: [MUD-Dev] players who "take away from the game"
"Koster, Raph" <rkoster#origin,ea.com> writes:
> Even those people can and do serve as a catalyst in community
> development. Absolutely, ban em, toast 'em, siteban 'em. But also
> observe the impact they have. cf "My Tiny Life" by Julian Dibbell,
> or just the "Rape in Cyberspace" article.
Well... I wouldn't use term 'development' to things those people
catalyse. Same way I wouldn't use term 'development' to time and
effort you have to waste to secure your site from script kiddies.
--
How to eff the ineffable?
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- Re: [MUD-Dev] players who "take away from the game", (continued)
- RE: [MUD-Dev] players who "take away from the game",
Sellers, Michael MSellers#maxis,com, Mon 08 Nov 1999, 19:03 GMT
- Re: [MUD-Dev] players who "take away from the game",
Jon A. Lambert jlsysinc#ix,netcom.com, Tue 09 Nov 1999, 18:35 GMT
- RE: [MUD-Dev] players who "take away from the game",
Koster, Raph rkoster#origin,ea.com, Tue 09 Nov 1999, 19:36 GMT
- Re: [MUD-Dev] players who "take away from the game",
Philip Loguinov -- Draymoor fibhufky#erols,com, Wed 10 Nov 1999, 01:11 GMT
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