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Re: [MUD-Dev] players who "take away from the game"
On Wed, 10 Nov 1999, J C Lawrence wrote:
> On Tue, 9 Nov 1999 12:49:59 -0600 (CST)
> Holly Sommer <hsommer#micro,ti.com> wrote:
>
> > On Mon, 8 Nov 1999, Matthew Mihaly wrote:
> >> This logic fails, I think, when applied to obnoxious ooc jerks,
> >> of which there is no equivalent in real life communities.
>
> > Don't be too sure of this -- I remember some friends who had
> > friends in SCA, and they *never* came OOC, any time they hung out
> > with us. That's pretty obnoxious.
>
> This also relies on making the distinction between OOC and IC,
> something I do not do in my own games or gaming. WYSIWYG.
Ok, that's fine, but most of our games here do. MMORPG smacks you right in
the face with IC vs. OOC, and my game at least IS roleplaying. OOC
assholes have absolutely no place at all.
--matt
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Re: [MUD-Dev] players who "take away from the game",
Miroslav Silovic silovic#zesoi,fer.hr, Tue 09 Nov 1999, 18:35 GMT
Re: [MUD-Dev] players who "take away from the game",
David Bennett ddt#discworld,imaginary.com, Tue 09 Nov 1999, 19:17 GMT
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