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Re: [MUD-Dev] players who "take away from the game"
Philip Loguinov wrote:
>From: J C Lawrence <claw#cp,net>
>
>Just like in the real world,
>a person saying they were murdered isn't enough.
I couldn't let this pass Philip. *grin*
I have a mind to walk down to the local police station and
give this a try. ;-)
Come to think of it, it might be interesting preventing a character
from resurrecting until the coroner is done with the body.
Ooo.. some new character professions/classes or shopkeepers
in that, coroner and undertaker. Customized monuments; would
you like cremation, burial at sea, a simple pine box, or perhaps
I can interest you in our deluxe model....
--
--* Jon A. Lambert - TychoMUD Email: jlsysinc#nospam,ix.netcom.com *--
--* Mud Server Developer's Page <http://jlsysinc.home.netcom.com> *--
--* "No Free man shall ever be debarred the use of arms." Thomas Jefferson *--
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- Thread context:
- Re: [MUD-Dev] players who "take away from the game", (continued)
- Re: [MUD-Dev] players who "take away from the game",
Philip Loguinov -- Draymoor fibhufky@erols.com, Wed 10 Nov 1999, 21:26 GMT
- Re: [MUD-Dev] players who "take away from the game",
Jon A. Lambert jlsysinc@ix.netcom.com, Wed 10 Nov 1999, 22:50 GMT
- Re: [MUD-Dev] players who "take away from the game",
Jon A. Lambert jlsysinc@ix.netcom.com, Thu 11 Nov 1999, 00:04 GMT
- Re: [MUD-Dev] players who "take away from the game",
Quzah quzah@hotmail.com, Fri 12 Nov 1999, 08:14 GMT
- Re: [MUD-Dev] players who "take away from the game",
Charles Hughes charles.hughes@bigfoot.com, Fri 12 Nov 1999, 08:14 GMT
- [MUD-Dev] ADMIN: Library goof,
J C Lawrence claw@cp.net, Fri 05 Nov 1999, 23:40 GMT
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