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RE: bugs (was RE: [MUD-Dev] players who "take away from the game")
On Thursday, November 11, 1999 6:13 PM, Holly Sommer
[SMTP:hsommer#micro,ti.com] wrote:
> On Thu, 11 Nov 1999, Sellers, Michael wrote:
>
> > And, to return to the previous discussion, if a bug is known and
> > someone repeatedly uses it to their own advantage, well, they
> > deserve whatever they get in the end.
>
> What I've done in the past is plant an outrageous item somewhere near the
> person's logout room, as a test. If they exploit it, it'll have some
> undocumented features about it, which might result in a freeze or
> something.
Um, why? I'm a much bigger player than admin and I've seen this
attitude before but I don't understand it. Why penalize a player
for the inadequacies of a programmer? The player is doing EXACTLY
what he's supposed to - it's the game that is behaving improperly.
Why not just take off your belt and whip the server? (Or, more
appropriately, the programmer. :)
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MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: bugs (was RE: [MUD-Dev] players who "take away from the game"), (continued)
- Re: bugs (was RE: [MUD-Dev] players who "take away from the game"),
Jon A. Lambert jlsysinc@ix.netcom.com, Thu 11 Nov 1999, 23:49 GMT
- RE: bugs (was RE: [MUD-Dev] players who "take away from the game"),
Charles Hughes charles.hughes@bigfoot.com, Fri 12 Nov 1999, 08:14 GMT
- RE: bugs (was RE: [MUD-Dev] players who "take away from the game"),
Sellers, Michael MSellers@maxis.com, Fri 12 Nov 1999, 18:23 GMT
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