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Re: [MUD-Dev] ColdC/ColdCore
On November 11, 1999, Zelnar wrote:
> Anyone know of any in depth tutorials, examples and or documentation for
> ColdCore? Anyone know of any sample/example databases for ColdC? I am
> thinking
> about changing my MUD from VME to another system and ColdC looks very
> flexable
> and expandable but there seems to be a lack of docs for it at the coldc
site
> :(
I'm one of the former developers of both Genesis and ColdCore. The
documentation is fairly poor in quantity, but depending on what you want,
there is sometimes a good bit. The help pages for ColdCore are all
web-accessible via http://ice.cold.org/bin/help
There is also a running Cold where there are (in theory) people around who
can answer your questions. Feel free to drop by and visit the people
there at telnet://ice.cold.org:1138
Alternatively, there are also some mailing lists. For whatever reason,
Brandon removed the web interface for subscribing, but you can sneak
around that and go directly to majordomo.
coldstuff#cold,org gets the 'most' traffic (still fairly minimal).
> Thanks for any help.
Sorry that I couldn't be of more help.
- Bruce
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- [MUD-Dev] GEL -- A New Approach to Online Interactive 3D,
claw claw#kanga,nu, Sat 13 Nov 1999, 05:29 GMT
- [MUD-Dev] RE: bugs (was RE: [MUD-Dev] players who "take away from the game" ),
Charles Hughes charles.hughes#bigfoot,com, Fri 12 Nov 1999, 23:51 GMT
- Re: [MUD-Dev] ColdC/ColdCore,
Bruce Mitchener, Jr. bruce#puremagic,com, Fri 12 Nov 1999, 18:23 GMT
- bugs (was RE: [MUD-Dev] players who "take away from the game"),
Sellers, Michael MSellers#maxis,com, Thu 11 Nov 1999, 23:05 GMT
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