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Re: [MUD-Dev] FAQ for gm-types?
On Tue, 23 Nov 1999 19:52:07 GMT
Dundee <SkeptAck#antisocial,com> wrote:
> I'm looking for some sort of resource that I could direct our GMs
> to, where they could get an idea what it is they are supposed to
> be doing.
There are a variety of documents referenced under
http://www.kanga.nu/library.php3?viewCat=23
that you might start with. Cooper's, Amberyl's, Lorry's and Pip's
comments on Wizards, the Mimesis article, some of the Interregnum
articles, some of Jamie Norrish'es articles, a bunch of Whizzard's
articles etc.
You should be able to piece together something from that lot that
fits your needs.
--
J C Lawrence Internet: claw#kanga,nu
----------(*) Internet: coder#kanga,nu
...Honorary Member of Clan McFud -- Teamer's Avenging Monolith...
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- Thread context:
- RE: [MUD-Dev] authority and human nature, (continued)
- [MUD-Dev] Interesting links,
Bruce Mitchener, Jr. bruce#puremagic,com, Wed 24 Nov 1999, 21:35 GMT
- [MUD-Dev] CODE RELEASE: (client) SMM++,
J C Lawrence claw#cp,net, Wed 24 Nov 1999, 21:06 GMT
- [MUD-Dev] FAQ for gm-types?,
Dundee SkeptAck#antisocial,com, Tue 23 Nov 1999, 21:24 GMT
- [MUD-Dev] Re: MUD-Dev request rejected,
Greg Miller gmiller#classic-games,com, Mon 22 Nov 1999, 20:25 GMT
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