MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios)
Philip Loguinov -- Draymoor wrote:
>
> Or even worse, annoying hungry messages that just deal damage to you.
> I'm trying to figure out a way to get past the annoying part of eating, and
> getting a better way to effect hunger. But my best sollution for that is to
> have full metabolistic functions parsed by the mud for all living creatures,
> but that might get really messy really quickly.
...especially if you forget the dung beetles. ;-) ;-) ;-)
Mik
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- [MUD-Dev] The GTS Library,
J C Lawrence claw#kanga,nu, Sat 11 Dec 1999, 05:54 GMT
- [MUD-Dev] Ideas for dynamic worlds,
Nolan Darilek nolan_d#bigfoot,com, Sat 11 Dec 1999, 01:03 GMT
- Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios),
Philip Loguinov -- Draymoor fibhufky#erols,com, Fri 10 Dec 1999, 03:16 GMT
- <Possible follow-up(s)>
- Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios),
Dundee SkeptAck#antisocial,com, Fri 10 Dec 1999, 16:28 GMT
- Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios),
Travis S. Casey efindel#io,com, Fri 10 Dec 1999, 16:50 GMT
- Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios),
Douglas Couch dscouch#purdue,edu, Fri 10 Dec 1999, 17:04 GMT
- Re: [MUD-Dev] Biosystems (was Fair/Unfair? Scenarios),
Marc Hernandez marc#ias,jb.com, Fri 10 Dec 1999, 23:23 GMT
[ Other Periods
| Other mailing lists
| Search
]