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Re: [MUD-Dev] The grass is always greener in the other field
On Fri, 17 Dec 1999 16:08:31 -0800
Sellers, Michael <MSellers#maxis,com> wrote:
> JC wrote:
>> Given a rand() function that will always return the same value
>> for the same argument, yes. Without that you merely have a more
>> expensive PRNG with odd distributions -- ie little to no gain.
> Right. The ability to get the same PRN out of a PRNG given the
> same seed can be extremely useful in a lot of ways, if it can be
> shielded from the player.
Aye. Given the obviousl lengths that UOL players went to
empirically calculate and then graph the stat and result curves of
UOL (there are hundreds of K of carefully tabulated results on the
web), yes, this is important.
Rephrasing: It is imperitive that the relationship between the seed
value and the result of the rand() not be even slightly predictable.
--
J C Lawrence Home: claw#kanga,nu
----------(*) Other: coder#kanga,nu
--=| A man is as sane as he is dangerous to his environment |=--
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- Thread context:
- RE: [MUD-Dev] The grass is always greener in the other field, (continued)
- RE: [MUD-Dev] The grass is always greener in the other field,
Sellers, Michael MSellers#maxis,com, Fri 17 Dec 1999, 23:00 GMT
- RE: [MUD-Dev] The grass is always greener in the other field,
Sellers, Michael MSellers#maxis,com, Sat 18 Dec 1999, 04:26 GMT
- [MUD-Dev] (fwd) Re: Artificial Language for MUD programmers,
claw claw#kanga,nu, Fri 26 Nov 1999, 19:06 GMT
- [MUD-Dev] volunteerism on muds (fwd),
J C Lawrence claw#cp,net, Thu 25 Nov 1999, 01:47 GMT
- [MUD-Dev] Fair/Unfair? Scenarios (fwd),
J C Lawrence claw#cp,net, Thu 25 Nov 1999, 00:51 GMT
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