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Re: [MUD-Dev] Souveniers
On Fri, 17 Dec 1999 17:44:46 -0800
Lovecraft <dave#darkages,com> wrote:
> Dark Ages does not have a scrapbook per se, but has a legend for
> each character. Significant quests and events are entered here.
> They are easily accessible to any other character.
Good stuff. Do make sure you've read the Habitat papers and in
particular the references to the Egg, custom heads, and other
evolved reputations forms and communal currencies. You might also
like to dig thru the archives here for how Strings evolved into a
player currency on Legend.
You can find links to the Habitat Papers in the Library at Kanga.Nu,
somewhere under Game Design:
http://www.kanga.nu/library.php3
Mention of Strings in Legend can be found somewhere in the archives.
I've been unable to find anything except my reference to them at:
http://www.kanga.nu/archives/MUD-Dev-L/1998Q4/msg00177.html
I suspect that I have the wrong name (ie something other than
"Strings" for the tokens awarded for good RP and trivial pursuit
games on Legend. (Raph?)
--
J C Lawrence Home: claw#kanga,nu
----------(*) Other: coder#kanga,nu
--=| A man is as sane as he is dangerous to his environment |=--
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- [MUD-Dev] Waving Hands -- Debian's Spellcast for Linux,
J C Lawrence claw@kanga.nu, Sun 19 Dec 1999, 05:53 GMT
- [MUD-Dev] The Habitat Papers are missing,
J C Lawrence claw@kanga.nu, Sat 18 Dec 1999, 19:11 GMT
- Re: [MUD-Dev] Souveniers,
Lovecraft dave@darkages.com, Sat 18 Dec 1999, 04:26 GMT
- RE: [MUD-Dev] Optimized Object Storage,
Sellers, Michael MSellers@maxis.com, Fri 17 Dec 1999, 23:00 GMT
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