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Re: [MUD-Dev] Collecting ideas for a MUD server... (fwd)



On Wed, 22 Dec 1999 15:13:33 -0600 
Greg Miller <gmiller#classic-games,com> wrote:

> Multithreading, in particular, is hard to do cleanly and correctly
> in C++.

I've noticed a recent rash of libraries and classes (you can find
some on Freshmeat) that aim to make this easier.  I haven't checked
or used them.

-- 
J C Lawrence                              Internet: claw#kanga,nu
----------(*)                            Internet: coder#kanga,nu
...Honorary Member of Clan McFud -- Teamer's Avenging Monolith...


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