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[MUD-Dev] Community Relations
Would this be an appropriate forum to seek advice on how to handle an
"incident" recently which has included, so far, name-calling on a message
board, toading of a player, resignation of the mud hosts (without warning no
less, *poof* mud is gone) and still, apparently, continues on with friends of
the player who was banned seeking "support" from other players to demand an
apology from the admin. Whom, as far as I can tell, is prepared to apologize
when hell freezes over and the sun turns to dust.
Most of our players are scratching their heads wondering what happened, and
since we're not saying, their only source of information is the toad's
friends - somewhat one-sided.
So, I would like to explain what happened, and what's happening now, and seek
advice on how we should handle the whole matter.
But I want to make sure that's appropriate for this mailing list, first.
--
http://dundee.uong.com/
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases), (continued)
- [MUD-Dev] Re: Commercial-use Restrictions on Code Bases (was: help me find 100% fre (fwd),
J C Lawrence claw#kanga,nu, Sat 15 Jan 2000, 04:29 GMT
- [MUD-Dev] Community Relations,
Dundee SkeptAck#antisocial,com, Fri 14 Jan 2000, 18:39 GMT
- Re: [MUD-Dev] Community Relations,
Christopher Allen ChristopherA#skotos,net, Sat 15 Jan 2000, 07:02 GMT
- Re: [MUD-Dev] Community Relations,
Matthew Mihaly diablo#best,com, Sat 15 Jan 2000, 09:33 GMT
- Re: [MUD-Dev] Community Relations,
Greg Miller gmiller#classic-games,com, Mon 17 Jan 2000, 19:54 GMT
- Re: [MUD-Dev] Community Relations,
Darrin Hyrup shades#mythicgames,com, Mon 17 Jan 2000, 22:02 GMT
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