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[MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases)
On Friday, January 14, 2000 11:29 PM, J C Lawrence [SMTP:claw#kanga,nu]
wrote:
> Assuming the code actually works, there is a gang of people here at
> Cambridge threatening to write all the other bits. The division we see
> is roughly: socket code, database/memory management, parser, game
> mechanics.
> I expect the game mechanics stuff not to be under the LGPL, unlike the
> other bits. What's more important than the bits themselves is the
> interface between them. In particular, I think the best approach would be
> to see what can be taken OUT of a mud (socket stuff, database management)
> and separating that, rather than imposing some a priori design structure
> on the whole thing and then finding that it doesn't work (e.g., the way
> someone might want to implement an internal MUD language might cut
> across both parser and game mechanics...))
At the risk of being slapped by a mackerel, who here really thinks they
can do a better database design than those afforded by the likes of the
free or commercial databases? [I'll ask those here who've actually
worked on these databases not to chime in. :)]
It seems to me that segregating the database issues and then simply using
a database is far better than creating a new one. This would change
the "databases/memory management" division above into two divisions -
database usage, memory management.
Yes? No?
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MUD-Dev maillist - MUD-Dev#kanga,nu
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- Thread context:
- Re: [MUD-Dev] Re: Databases, (continued)
- [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases),
Charles Hughes charles.hughes#bigfoot,com, Sun 16 Jan 2000, 01:56 GMT
- <Possible follow-up(s)>
- Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases),
cg cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 16 Jan 2000, 18:59 GMT
- Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases),
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 17 Jan 2000, 19:52 GMT
- Re: [MUD-Dev] Databases (was Re: Commercial-use Restrictions on Code Bases),
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 17 Jan 2000, 22:02 GMT
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