Regarding commercial licenses - does anyone know where I can find some muds that offer these? And about what price range they run in for the ability to profit from the game? Thanks for any information provided hereafter. CFrancy#aol,com _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu http://www.kanga.nu/lists/listinfo/mud-dev
- Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd), (continued)
- Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd), Matthew Mihaly diablo#best,com, Thu 20 Jan 2000, 23:42 GMT
- Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd), Wes Connell wconnell#adhesive,com, Fri 21 Jan 2000, 23:28 GMT
- Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd), Matthew Mihaly diablo#best,com, Sat 22 Jan 2000, 00:40 GMT
- Re: [MUD-Dev] [adv-mud] What good is a hero when nobody knows? (fwd), Erik Jarvi ejarvi#megsinet,net, Fri 21 Jan 2000, 02:26 GMT
- [MUD-Dev] Business Licenses, CFrancy CFrancy#aol,com, Thu 20 Jan 2000, 21:38 GMT
- Re: [MUD-Dev] Business Licenses, Bruce bruce#cubik,org, Thu 20 Jan 2000, 22:53 GMT
- Re: [MUD-Dev] Business Licenses, J C Lawrence claw#kanga,nu, Wed 26 Jan 2000, 05:30 GMT
- [MUD-Dev] Simulated Populations, phlUID phluid#mindless,com, Wed 19 Jan 2000, 23:03 GMT
- Re: [MUD-Dev] Simulated Populations, Vladimir Prelovac tomcat#galeb,etf.bg.ac.yu, Thu 20 Jan 2000, 16:48 GMT