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[MUD-Dev] hoho
JC may not even let this go through, but for any doubters out there as to
the immersiveness and potential addictiveness of MMORPGs, one of my
players just had a baby in real life, and named it after his city in
Achaea: Ashtan Chase Edwards (the city being Ashtan). I just found this so
mind-boggling, that I needed to tell someone else.
--matt
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MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- [MUD-Dev] Library error,
J C Lawrence claw#kanga,nu, Tue 01 Feb 2000, 17:51 GMT
- [MUD-Dev] Some new Library references,
J C Lawrence claw#kanga,nu, Tue 01 Feb 2000, 05:00 GMT
- [MUD-Dev] ScryMUD 2.0.10 released.,
Ben Greear greearb#candelatech,com, Sun 30 Jan 2000, 03:29 GMT
- [MUD-Dev] Current Status of Middle Earth Online,
Geoffrey A. MacDougall geoffrey#poptronik,com, Tue 25 Jan 2000, 02:59 GMT
- [MUD-Dev] hoho,
Matthew Mihaly diablo#best,com, Sun 23 Jan 2000, 22:34 GMT
- [MUD-Dev] (fwd) Re: Avatarism and Role-Playing Game Design,
claw claw#kanga,nu, Sat 22 Jan 2000, 18:52 GMT
- [MUD-Dev] Starlane test,
Joel Kelso joel#ee,uwa.edu.au, Sat 22 Jan 2000, 05:40 GMT
- [MUD-Dev] Re: [adv-mud] Better Grammer Detection,
J C Lawrence claw#kanga,nu, Fri 21 Jan 2000, 04:49 GMT
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