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Re: [MUD-Dev] Raph's collection of MUD design Laws
On Mon, 14 Feb 2000 13:38:04 -0800
David Bennett <ddt#discworld,imaginary.com> wrote:
> Families have prooven to be pretty good too... A family gives you
> a family name, and you can invite other people into your family
> (anyone in a family can invite new members). You setup a
> relationship with people and being in a family gives you a last
> name. You can only be a member of one family at a time...
Aside: There's some good commentary on the family idea in general
with Keegan rooted around (tho he called it "houses"). The
following should give you enough hits on the thread:
http://www.kanga.nu/archives/MUD-Dev-L/1997Q2/msg01328.html
http://www.kanga.nu/archives/MUD-Dev-L/1997Q2/msg01355.html
http://www.kanga.nu/archives/MUD-Dev-L/1997Q2/msg01540.html
http://www.kanga.nu/archives/MUD-Dev-L/1997Q2/msg01634.html
--
J C Lawrence Home: claw#kanga,nu
----------(*) Other: coder#kanga,nu
--=| A man is as sane as he is dangerous to his environment |=--
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