In a message dated 2/15/00 8:08:18 PM Central Standard Time, MSellers#maxis,com writes: >> it's between 10,000 and 200,000 at the extreme high end. Probably around >> 50K. Just a gross estimate, but I've run these numbers before and I think >> we tend to overestimate them. >> Heh, EQ alone can testify to the 50k mark... JD _______________________________________________ MUD-Dev maillist - MUD-Dev#kanga,nu http://www.kanga.nu/lists/listinfo/mud-dev
- RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry ), (continued)
- RE: commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry ), Matthew Mihaly diablo#best,com, Wed 16 Feb 2000, 17:29 GMT
- RE: [MUD-DEV] a shrinking pool of players?, Sellers, Michael MSellers#maxis,com, Wed 16 Feb 2000, 02:07 GMT
- RE: [MUD-DEV] a shrinking pool of players?, Bryce Harrington bryce#neptune,net, Thu 17 Feb 2000, 18:06 GMT
- RE: [MUD-DEV] a shrinking pool of players?, Travis S. Casey efindel#io,com, Thu 17 Feb 2000, 20:47 GMT
- <Possible follow-up(s)>
- Re: [MUD-DEV] a shrinking pool of players?, PartyG2816 PartyG2816#aol,com, Wed 16 Feb 2000, 02:13 GMT
- Re: [MUD-DEV] a shrinking pool of players?, J C Lawrence claw#kanga,nu, Wed 16 Feb 2000, 03:04 GMT
- Re: [MUD-DEV] a shrinking pool of players?, PartyG2816 PartyG2816#aol,com, Wed 16 Feb 2000, 02:35 GMT
- Re: [MUD-DEV] a shrinking pool of players?, Ryan P. ixiterra#earthlink,net, Wed 16 Feb 2000, 05:34 GMT
- Re: [MUD-DEV] a shrinking pool of players?, J C Lawrence claw#kanga,nu, Wed 16 Feb 2000, 06:48 GMT