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Re: [MUD-DEV] a shrinking pool of players?





From: Matthew Mihaly <diablo#best,com>
>Wouldn't even get close. A free mud that is given the advertising and
>exposure would just fall on its face. It doesn't have the money to pay for
>the bandwidth, the servers, or the support staff. 

It really depends on the internal funding the the mud gets. If a mud had
access to a free T1 line and had a dedicated server, for example, couldn't
it support, say, a couple thousand people? Such resources can be gained by
free muds (I have this, if you want proof).

-Philip Loguinov





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