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Re: [MUD-DEV] a shrinking pool of players?
From: Matthew Mihaly <diablo#best,com>
>Wouldn't even get close. A free mud that is given the advertising and
>exposure would just fall on its face. It doesn't have the money to pay for
>the bandwidth, the servers, or the support staff.
It really depends on the internal funding the the mud gets. If a mud had
access to a free T1 line and had a dedicated server, for example, couldn't
it support, say, a couple thousand people? Such resources can be gained by
free muds (I have this, if you want proof).
-Philip Loguinov
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- Thread context:
- RE: [MUD-DEV] a shrinking pool of players?, (continued)
- RE: [MUD-DEV] a shrinking pool of players?,
Sellers, Michael MSellers#maxis,com, Wed 16 Feb 2000, 17:51 GMT
- RE: [MUD-DEV] a shrinking pool of players?,
Sellers, Michael MSellers#maxis,com, Wed 16 Feb 2000, 17:51 GMT
- RE: [MUD-DEV] a shrinking pool of players?,
Koster, Raph rkoster#origin,ea.com, Wed 16 Feb 2000, 18:04 GMT
- RE: [MUD-DEV] a shrinking pool of players?,
Koster, Raph rkoster#origin,ea.com, Thu 17 Feb 2000, 20:47 GMT
- Re: [MUD-DEV] a shrinking pool of players?,
Draymoor fibhufky#erols,com, Sun 20 Feb 2000, 19:34 GMT
- commercial muds and cable TV (was RE: [MUD-Dev] code base inquiry),
Sellers, Michael MSellers#maxis,com, Wed 16 Feb 2000, 00:02 GMT
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