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[MUD-Dev] Privateer-style mu*?
Greetings list,
I am searching high and low for a space-based trading game, similar to
Privateer, an offshoot of the Wing Commander series of games.
Basically, the type of things I am looking for is a a space system, with
various planets/outposts/whatever within that system where you can
purchase a ship (small at first) and do cargo runs between planets, or
mercenary type work, etc. Buy commodity X on PlanetA for 40, sell it on
PlanetB for 70, make a profit, earn money to upgrade your ship systems or
buy new ships, etc.
I would /GREATLY/ appreciate it if anybody with knowledge of such a game
would contact me with the information.
As a side note, I'd prefer if the system was NOT heavily RP-based, meaning
you could pop on the game, start out in your newbie P.O.S. ship, and start
running around making your fortune without too much initial "prep
time". The closest I have found for this is a mush called HSpace:Merchant
Wars (which is actually exactly the kind of thing I'm looking for), which
is where they use and test the latest version of hspace (a hardcoded
pennmush-addon for full space support), but it crashes at least daily with
downtimes of 5-12 hours after each crash -- not a good place to get yer
tradin'-fix when you're playing one minute and the next you're waiting for
12 hours until you can play again.
Thanks.
--
Bobby "Chil" Bailey | "I don't believe it.." -- Luke Skywalker
MUD Programmer | "That is why you fail." -- Yoda
Linux Server Admin | NiMUD Gold 4.0! http://www.nimud.org/nimud/
Internet Junkie | PGP Key: http://www.gate.net/~chil/pgp.html
_______________________________________________
MUD-Dev maillist - MUD-Dev#kanga,nu
http://www.kanga.nu/lists/listinfo/mud-dev
- Thread context:
- Re: [MUD-Dev] Minimum community sizes, (continued)
- [MUD-Dev] Pike codebase,
Daniel Podlejski underley#underley,eu.org, Mon 28 Feb 2000, 18:46 GMT
- [MUD-Dev] Privateer-style mu*?,
Bobby Bailey chil#gate,net, Mon 28 Feb 2000, 15:42 GMT
- [MUD-Dev] MSP,
Richard Ross rross#rross,eurobell.co.uk, Sun 27 Feb 2000, 18:29 GMT
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