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Re: [MUD-Dev] MUD timeline



On Tue, 14 Mar 2000 23:20:18 -0800 
J C Lawrence <claw#kanga,nu> wrote:

> On Tue, 14 Mar 2000 12:22:08 -0500 Derek Snider
> <derek#idirect,com> wrote:

>> BTW... SMAUG was released at the end of 1996... which is a
>> significant addition because a few Everquest developers/designers
>> were players on Realms of Despair (the SMAUG development MUD) and
>> I have information from an inside contact at EQ that they
>> definately took a lot of ideas from SMAUG.

> A rather belittling yet not inaccurate view is that EQ is DIKU
> warmed over with a graphical interface.  The gameplay, command
> set, base functionality, and design are a pretty accurate copy of
> a standard, stock, DIKU -- or that Smaug is descended from DIKU:

It appears that (some of?) the DIKU people have somewhat similar
views:

  http://www.dikumud.com/default.asp
  http://www.dikumud.com/docs/diary.asp

Quite curious.

-- 
J C Lawrence                                 Home: claw#kanga,nu
----------(*)                              Other: coder#kanga,nu
--=| A man is as sane as he is dangerous to his environment |=--


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