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Re: [MUD-Dev] CGDC dinner
On Thu, 16 Mar 2000 15:05:45 -0500
Derek Snider <derek#idirect,com> wrote:
> How many people here are interested in making a streaming 3D game
> world a reality?
__IF__ I can ever free the time, I'm very interested in
unencumbering what's left of the Murkle source base (some bits are a
little too tightly related to things I've used at various clients)
and attempting such along with a toon-ish 3D UI.
http://www.red.com/cwr/painterly.html
What I'm really looking for is something close to (I think) a demo I
saw at Intel, which used a lo-res 3D rendered mesh world (really
just a surface contour map), with coloured semi-spherical slightly
amorphous "blob" characters that wandered that world. Think of
something like Tron done with a guache-like colouring set populated
with half-melted M&Ms for player characters...
--
J C Lawrence Home: claw#kanga,nu
----------(*) Other: coder#kanga,nu
--=| A man is as sane as he is dangerous to his environment |=--
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- Thread context:
- Re: [MUD-Dev] CGDC dinner, (continued)
- Re: [MUD-Dev] CGDC dinner,
J C Lawrence claw#kanga,nu, Thu 16 Mar 2000, 02:46 GMT
- Re: [MUD-Dev] CGDC dinner,
J C Lawrence claw#kanga,nu, Thu 16 Mar 2000, 05:39 GMT
- RE: [MUD-Dev] CGDC dinner,
Joe Andrieu joe#andrieu,net, Thu 16 Mar 2000, 17:39 GMT
- Re: [MUD-Dev] CGDC dinner,
Derek Snider derek#idirect,com, Thu 16 Mar 2000, 22:26 GMT
- RE: [MUD-Dev] CGDC dinner,
Koster, Raph rkoster#origin,ea.com, Mon 13 Mar 2000, 17:57 GMT
- RE: [MUD-Dev] CGDC dinner,
Sellers, Michael MSellers#maxis,com, Mon 13 Mar 2000, 18:59 GMT
- RE: [MUD-Dev] CGDC dinner,
Derek Snider derek#idirect,com, Thu 16 Mar 2000, 02:09 GMT
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