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Re: [MUD-Dev] CGDC dinner
On Thu, 16 Mar 2000, J C Lawrence wrote:
> On Thu, 16 Mar 2000 15:05:45 -0500
> Derek Snider <derek#idirect,com> wrote:
>
> little too tightly related to things I've used at various clients)
> and attempting such along with a toon-ish 3D UI.
>
> http://www.red.com/cwr/painterly.html
I've always loved the way the Playstation game Parapa the Rapper handles
things. In the playable parts of the game the characters were 2-D. The
twist is that their environment was 3-D. The 2-D characters would "fold"
instead of bending at joints and such. The game is also very addicting for
those of us without phat rhymes. =]
Here is a link to a Parappa site that has some screenshots for those of
who haven't seen the game.
http://www.whimsyload.com/parappa/paraFrames.html
Wes!
wconnell#skotos,net
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- Thread context:
- Re: [MUD-Dev] CGDC dinner, (continued)
- Re: [MUD-Dev] CGDC dinner,
J C Lawrence claw#kanga,nu, Thu 16 Mar 2000, 05:39 GMT
- RE: [MUD-Dev] CGDC dinner,
Joe Andrieu joe#andrieu,net, Thu 16 Mar 2000, 17:39 GMT
- Re: [MUD-Dev] CGDC dinner,
Derek Snider derek#idirect,com, Thu 16 Mar 2000, 22:26 GMT
- RE: [MUD-Dev] CGDC dinner,
Koster, Raph rkoster#origin,ea.com, Mon 13 Mar 2000, 17:57 GMT
- RE: [MUD-Dev] CGDC dinner,
Sellers, Michael MSellers#maxis,com, Mon 13 Mar 2000, 18:59 GMT
- RE: [MUD-Dev] CGDC dinner,
Derek Snider derek#idirect,com, Thu 16 Mar 2000, 02:09 GMT
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