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Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner]
On Fri, 17 Mar 2000 01:07:47 -0800
John Bertoglio <jb#pulsepoll,com> wrote:
>> From: Lovecraft
>> 16, 2000 12:13 PM
> I suspect a major bandwidth sink is players who automate boring
> stuff to gain levels/skills/etc.
And then do that automation on the client side. Were the automation
implemented server side, there's little loss.
--
J C Lawrence Home: claw#kanga,nu
----------(*) Other: coder#kanga,nu
--=| A man is as sane as he is dangerous to his environment |=--
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- Thread context:
- Re: [MUD-Dev] better usage through mechanics [from: CGDC dinner], (continued)
- [MUD-Dev] ADMIN: Lost mail?,
J C Lawrence claw#kanga,nu, Thu 16 Mar 2000, 09:43 GMT
- [MUD-Dev] ADMIN: Kanga.Nu will be moving (again),
J C Lawrence claw#kanga,nu, Thu 16 Mar 2000, 08:08 GMT
- [MUD-Dev] ADMIN: looking for work?,
J C Lawrence claw#cp,net, Wed 15 Mar 2000, 00:28 GMT
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