| CanBeDisconnected() | Connection | [virtual] |
| Connection(SOCKET sock, Server *server) | Connection | |
| Connection(const Connection &r_conn) | Connection | |
| Disconnect() | Connection | [virtual] |
| GetSocket() const | Connection | [virtual] |
| HandleInput() | Connection | [virtual] |
| HandleOutput() | Connection | [virtual] |
| HasOutput() | Connection | [virtual] |
| mDisconnectable | Connection | [protected] |
| mInBuffer | Connection | [protected] |
| mOutBuffer | Connection | [protected] |
| mPendingInput | Connection | [protected] |
| mServer | Connection | [protected] |
| mSock | Connection | [protected] |
| operator=(const Connection &r_conn) | Connection | [protected] |
| operator==(const Connection &r_conn) const | Connection | |
| ReadMsg() | Connection | [virtual] |
| SendMsg(const string &r_msg) | Connection | [virtual] |
| ~Connection() | Connection | [virtual] |
1.2.17