Ninja Throw (Bomb) and Cost of Flee
2018-01-10 21:26:58 - [Reply]
I was recently PKing, and I noticed two things that bothered me.
First, the cost of fleeing is extremely high.
Ninja needs to backstab (perferably sleeping) victims, and fleeing is crucial.
It cost me 200-300k moves to flee, and refresh cures about 1k. What gives?
Also, ninja throw-bomb is useless. It's great that it puts the victim to sleep.
It is not great that the victim can wake up, lagless, immediately.
First, the cost of fleeing is extremely high.
Ninja needs to backstab (perferably sleeping) victims, and fleeing is crucial.
It cost me 200-300k moves to flee, and refresh cures about 1k. What gives?
Also, ninja throw-bomb is useless. It's great that it puts the victim to sleep.
It is not great that the victim can wake up, lagless, immediately.
2018-01-11 14:21:11 - [Reply]
believe it is the mien command. I am pretty sure it begins with an M.
It should cost significantly less than flee. I also believe the throw/bomb
combo is only used for openers, so you can get a sleep + backstab. Once
the target is in combat, I believe they do not get lagged.
-Shae
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