Mages are those who study the greatest of magicks. Their spells are far
greater than those of a non-mage, as well as far more flexible. Some of
the main features of mages are as follows:
* Extra spells - Extra spells unavailable to non-mages, including spells
such as 'find familiar', 'polymorph', 'major creation', etc.
* Rune spells - Combinations of runes allow the mage to construct new spells.
* Advanced spells - Available to the more powerful of mages, this ability
allows the mage to create their own spells from scratch. Such a task is
very difficult as well as time consuming, however.
Some other useful commands include:
<'Power'> - For a percentage cost of mana, the mage can boost his/her
spells power.
<'Practice'> - This command allows you to see all of the generic spells
you are capable of casting.
<'Magetalk'> - This is the Mage's class talk channel.
<'Mageupkeep'> - This shows you all of your Runes, Glyphs, and Sigils
that you have currently learned.
<'Learn'> - This command allows you to train your Glyphs, Runes, and
Sigils.
See 'Help Book' for help creating your book and spells.
'Help <variables/affect/messages/area/object/targeting/self>' will help manually
write your spells.
Or see 'Help web' for the spellwriter.