Status represents a player's player killing ability and can only be
gained after you have trained avatar.
Status is gained by decapitating another player, who has either a higher
number of status than yourself, or is within 10 or half of your status.
Typing 'who status' will reveal who you can kill for status. When a player
is decapitated, for status, you can gain the victim's unspent experience points,
up to a maximum of 1 million experience points.
If you decapitate a player who has zero status, and has 25 or under player kills
you will gain paradox points. (See 'help paradox' for more details).
When questing equipment, you receive half of your status as a percentage discount.
Type 'statuslevel <class>' for level names.